Cost to produce one PRL

The chain mints a fixed number of PRL per day, set by height alone. So cost per coin is network spend divided by emission — and it scales linearly with hashrate.

Assumptions

Every control re-runs the model server-side against the full difficulty history.

Cost to produce one PRL

Solid to today, dashed beyond. Log scale — early-chain costs were orders of magnitude lower.

GPU economics

Throughput figures disagree between sources — the range column is the honest spread, not a precision claim.

Power

What miners actually pay versus posted industrial tariffs — a ~5× gap. Averaging the two would wreck the model, so they are kept separate.